I've been in business a long time so I've had
enough time to see a pattern to the types of questions potential clients
have. Below you'll find answers to the most frequent and I think helpful
questions. I also have a page devoted to aspiring
graphic designers or illustrators that are seeking career advice Enjoy.
I personally handle every client. There are
no junior designers or interns, no project managers, and no secretaries
or outsourced customer support. I'm the owner and director. So when
someone picks up the phone or responds to your email, you're talking
to the guy in charge and the one who you will be working with throughout
the entire process.
That would be me as well.
Yes. My clients come to me looking for a one
stop solution. I also thrive on variety and a new challenge. The result
is a portfolio, which would normally have taken an entire team
of graphic artists, illustrators, website designers, and strategic
branding experts to create, being produced by one person.
The only
exceptions to this would be flash animation and database programming.
Can't do either one, nor will I be devoting myself to mastering these
skills anytime soon. So I've collected a team of brilliant flash
animators to handle those tasks.
Sometimes I just give them some rough specs
and let them run with it. Sometimes I have all the artwork and functionality
specs completed ahead of time and they bring it all together. In rare
occasions I'll turn the client directly over to them as I would simply
be getting in the way.
I've worked with and known
them for years and they are all very successful flash designers in
there own right with thriving independent businesses.
For all things PHP and database related I have
an amazing team of programmers to handle those tasks. They are my little
secret weapons so I keep them private.
I also have my associate, Nori Shishido. She
handles a lot of my client's routine web maintenance needs as well
as some of the SEO projects .You'll know if you're working with Nori
as you will be introduced and you will be communicating directly with
her.
Can you tell I'm a big proponent of the "hire
the best and trust them to dazzle you with their
brilliance" school of management?
I'm on a PC running Windows Vista 64 bit. So which should
you use? It depends. I always tell my clients to "buy what your
friends have", for they will be your tech support
system and your source for free software.
Truth be told, a top of the line
PC is just as good as a top of the line Mac, except you'll pay less
and have more software to choose from. You'll have to deal with more
virus attacks with Windows but that is not inherent in the OS. Virus
writers try to hit the biggest target. Windows, with 90% of the world's
market, is a really big target.
The short answer is "we'll fix it until
you're happy". However, it's unlikely we'll get to that situation
in the first place. The reason is that I don't even start the project
until I have a thorough understanding of your business objectives,
your product, your market, and your customers. This eliminates most
false starts. Secondly, I don't move to the next step until you've
approved the previous one. So I don't ink a drawing until you've approved
the pencil sketch. And I don't scan and color the final drawing until
you've approved the inked version. This approval process is followed
on all projects. So it's quite unlikely that we would reach the end
of the project and you would suddenly be unhappy with the results.
If you are, we fix it. Will you be charged extra? If it's an honest
misunderstanding or the requested change is within scope, then no.
If you completely change your mind on what direction you want to go
and your new idea is out of scope, then yes.
Sure. Better yet, I'll even do it for free.
However, I'd prefer if you'd set up your own hosting account ( I recommend www.bluehost.com for
most of my clients that don't need an enterprise level solution) or you can check out some hosting reviews on webhostgear.com and pick a company to your liking. With
your own account you will have both FTP access AND full access
to your control panel. If I provide free hosting for you the control
panel will be shared with all my hosted domains, so for security reasons,
you can't have access to that. However, you will still have your own
FTP access. It's up to you really. Sometimes I just add a client's
domain to my host just to speed things up and then we move it over
to their own account at a later date.
Yes, but only if you are so confused or intimidated
by the process that you just don't want to get involved. However,
we WILL transfer the domain to your own account later. I don't want
to own your domain name and you shouldn't want me to either. It's yours
and you should have complete control over it including responsibility
for annual registration payments.
Ah yes, the web designer who suddenly disappears
or stops returning calls and emails. I've dealt with them many times.
I don't know why it's so prevalent in the web design business but the
unreliable, difficult webmaster in the norm rather than the exception.
Not to worry, there are ways to get control of your situation and quite
often we don't even need your old web designer's cooperation to do
it. If you're savvy you can probably do it yourself. Here's what to
do if you have a website
emergency and need to move your website to a new host because your
web designer has disappeared or is holding your website hostage.
Prices are quoted on a per client, per project
basis. I generally work with a flat fee structure so there's no need
to worry about a surprise invoice at the end.
It depends. Scheduling conflicts, slow
responses to questions, delays in providing feedback to comps
and client indecision will all add time to the completion of a project.
The faster my client is on delivering on their responsibilities,
the faster I can complete mine. If you have a drop dead deadline
always tell me right up front. I'll let you know if it's possible
BEFORE I take the project.
Is there any other kind? Seriously though, I
try to accommodate all true rush jobs whenever possible. True rush
jobs involve concrete deadlines such as designing a sell sheet or
banner for a trade show that happens in one week. Just wanting something
really quick doesn't count. The more prepared and focused you are,
and the more interesting the project, the more likely I am to sacrifice
my weekend to take it on.
Yes. Unless otherwise agreed upon ahead of time,
I provide my services on a "work for hire" basis. That means,
you paid for it, so you own it. Use it forever, chop it up and rearrange
it, recolor it, hire another designer to manipulate, change or update,
it's up to you what you do with it. The only thing I ask in return
is the right to use it in my portfolio and for self promotion.
Generally, no. I have more than enough work
and I feel my pricing is very fair for the value received. It can't
hurt to ask but you better have a darn good reason. An example of a
good reason would be that you are a non-profit with a fixed budget
and you deliver free organic meals to AIDS patients. A bad reason
is that you have a really awesome idea, and you know it's going to
be really big, and the exposure will be really great for my business...plus
you swear you'll send me lots of referral work! Wait, my mistake,
that's a REALLY bad reason. Go pitch that one to a design student who
doesn't know any better, I'm sure they do a great job.
Yep. I"m one of those people that never
needs an alarm clock. I wake up early with a clear head and a ton
of energy. The downside is I'm pretty useless past 8pm. So if we're
working on a crunch deadline I won't be burning the midnight oil. I'll
be burning the morning tea!
When speaking to locals I say I'm one block
from Soquel Village. To everyone else I just say Santa Cruz. Since
Santa Cruz is by far the largest and most economically and culturally
dominant city in the county, it's just easier. Plus, all the towns
run together around here. If I turn right out of my neighborhood I'll
pass through Soquel Village and then into the town of Aptos two minutes
later. If I turn to the left I'll be in the city of Capitola in 30
seconds and then two minutes later I'll be in Santa Cruz. I'm five
minutes from the beach and five minutes from the Redwoods. 30 minutes
west of Silicon Valley, an hour and ten minutes south of San Francisco
and 45 minutes north of Monterey. Yep it's pretty nice to live here
and the waves are phenomenal.
If by "this" you mean working professionally
as a designer, then that would bring us back to 1984 during my senior
year in high school. My first job was designing the logo for JP's Body
Shop, a local gym I worked out in Mesa, Arizona. This lead to designing
t-shirts and posters for local bodybuilding competitions. That year
I also did fashion illustrations for a line of maternity wear. So you
could say I've been mixing up my repertoire since day one. So when
you see edgy t-shirts of exploding
heads and skulls as well as corporate
logos and gourmet
food packaging in my portfolio, it seems perfectly normal to me.
Yep. I was an odd little kid. It's been said
that one needs 10,000
hours of deliberate practice to really master anything. Golf, playing
guitar, karate, drawing, engineering, it doesn't matter. You need to
put in the time. Conservatively I had about 5,000 hours by the time
I was 12. I was passionate about my creative projects and constantly
trying to improve. I invented games, complete with rules, playing pieces
and boards. I created dioramas and built three dimensional paper dolls.
I drew dinosaurs, superheros and spaceships. I studied anatomy and
biology. And this was in elementary school.
By the end of sixth grade the kitchen table
was no longer suitable as my private studio, so I got a drafting board
for Christmas when I was 12. I would spend hours in my room drawing
away and listening to my clock radio. By the time I was 14 my work
was comparable
to a professional illustrator's and my sound system had been upgraded
to a portable record player. Queen, Rush, Doobie Brothers, Deep Purple
and Led Zeppelin kept my hand relaxed and my mind focused. Around age
15 I discovered
technical pens. By the time I graduated high school I had a tight,
identifiable, marketable style and mad skills.
The weird thing was that I didn't have any goal
other than to get really good at something I love. Growing up, I didn't
even think about it as a serious career. There was some art inclinations
in my immediate family; my grandmother discovered painting late and
life and got quite good and my mom had natural art talent that she
never explored. But I didn't know a single professional artist. This
was decades before the Internet, so anything beyond your immediate
experience (friends, family, television, books) was largely an abstraction.
Today a budding artist has access to the world's top portfolios, excellent
tutorials and a wealth of professional advice with just a simple mouse
click. Likewise, distributing your work and communicating with others,
anywhere in the world, requires nothing more than an email account
or My Space page. Much different than in the past.
So it's not surprising that I didn't think I
could make a living at it until my senior year of high school in 1984.
I had been getting some local gigs and I had just took first place
in the National Scholastic Art Competition for the portfolio division.
The prize was a scholarship to the art school of my choice. I was looking
for a commercial art program that was quick and intense so I chose
Colorado Institute of Art (now called Art Institute of Colorado). Unfortunately
the program was too heavy on production layout skills and type specing
(no computers...all by hand) and I was more interested in illustration,
package design and logo design. It was a fixed curriculum so you either
took all the classes or none. I was only interested in the life drawing
class at this point so I left school after the first year of the two
year program.
Through the subsequent years I painted customs
designs on ceramic sinks and tiles, developed a line of nationally
distributed t-shirts, cranked out dozen of novelty tee-shirt designs,
painted murals, created a line of greeting cards, developed logos for
local businesses, was staff editorial cartoonist at several papers,
self syndicated my own alterative political comic strip, and designed
posters and graphics for bay area metal bands. This was done the old
school way. No computers, you either lettered by hand or used press
on type. Mistakes were fixed with white out or you just did it over.
Research was done at the library. Simple changes were a nightmare.
The neighborhood copy store was your second office and you were dialed
into the idiosyncrasies of their machines as if they were your own
children. And of course, your clientele was local.
It wasn't until late 1998, when I got my first
computer, that I was able to take my career to the next level and establish
a global presence. It was a bleeding edge work station running Windows
NT4 . It was loaded with 384mb ram, had a blazing fast Pentium II 450
processor, a huge Quantum 9GB SCSI Ultra Wide hard drive, a rocking
40 speed Toshiba SCSI CD-ROM drive, a 3Com 56k modem, a beefy Nvidia
TNT 16 mb graphics card , an Omega SCSI zip drive and a Hitachi SuperScan
Elite 750 monitor. And all for just $4,500! Though I've upgraded my
system many times since then, I still use that monitor as it simply
blows way any LCD monitor I've ever seen.
So this brings us back to the original question.
Did I always do art? Yes.
Will, I continue to do art? You bet.
Do ever I see that changing? Not a chance.